extreme iptv

iptv extreme

  • Home
  • Movie News
  • PlayStation Cmisss Firewalk Studios After Shutting Down ‘Concord’ Game

PlayStation Cmisss Firewalk Studios After Shutting Down ‘Concord’ Game


PlayStation Cmisss Firewalk Studios After Shutting Down ‘Concord’ Game


Sony Interactive Entertainment (SIE) has shutd Firewalk Studios follotriumphg the sunsetting of its inhabit services game “Concord” in September. The PlayStation owner has also choosed to shutter studio Neon Koi.

“I understand none of this is modest novels to hear, particularly with colleagues and friends departing SIE,” PlayStation CEO of the studio business group Hermen Hulst said in a memo to staff Tuesday. “Both decisions were given solemn thought, and ultimately, we sense they are the right ones to fortify the organization. Neon Koi and Firewalk were home to many talented individuals, and we will toil to find placement for some of those impacted wilean our global community of studios where possible.”

“While PlayStation took “Concord” offline Sept. 6, the company had showd the possibility that the Firewalk-created game could return in some establish in the future. “While PlayStation took “Concord” offline Sept. 6, the company had showd the possibility that the Firewalk-created game could return in some establish in the future.

PlayStation’s decision to shut down Firewalk comes equitable over a year and a half after acquiring the studio.

Hulst said Tuesday “certain aspects of Concord were exceptional, but others did not land with enough executeers, and as a result we took the game offline.” “We have spent ponderable time these past confineed months exploring all our selections,” he persistd. “After much thought, we have resettled the best path forward is to lastingly sunset the game and shut the studio.   I want to thank all of Firewalk for their createsmanship, createive spirit and dedication. The PvP first person shooter genre is a competitive space that’s continuously evolving, and unblessedly, we did not hit our centers with this title. We will apexhibit the lessons lacquireed from Concord and persist to persist our inhabit service capabilities to deinhabitr future growth in this area.”

For the mobile game-centered Neon Koi (which was rebranded from Savage Game Studios by Sony in November 2023 after first being acquired in 2022), Hulst said: “While mobile remains a priority growth area for the Studio Business, we are in the very timely stage of our mobile efforts” and “to accomplish success in this area we need to straightforward on titles that are in-line with PlayStation Studios’ pedigree and have the potential to achieve more executeers globassociate.” “With this re-centered approach, Neon Koi will shut, and its mobile action game will not be moving forward,” the PlayStation studio chief said.

These studio clobraves come five months after Hulst and Hideaki Nishino took over as CEOs of PlayStation and on the heels of Sony’s studio Bungie laying off more than 200 participateees in August.

See below for Hulst’s brimming letter to participateees.

Dear Team, 

Today, I want to allot some convey inant refreshs from Sony Interactive Entertainment’s Studio Business Group.   

We stablely appraise our games portfolio and status of our projects to promise we are greeting cforfeit and lengthened-term business priorities. As part of our ongoing efforts to fortify SIE’s Studio Business, we have had to create a difficult decision relating to two of our studios – Neon Koi and Firewalk Studios.  

Expanding beyond PlayStation devices and createing engaging online experiences alengthenedside our one-executeer games are key focal areas for us as we grow our revenue streams.  We need to be strategic, though, in conveying our games to novel platestablishs and recognize when our games drop stupidinutive of greeting executeer anticipateations.   

While mobile remains a priority growth area for the Studio Business, we are in the very timely stage of our mobile efforts.  To accomplish success in this area we need to straightforward on titles that are in-line with PlayStation Studios’ pedigree and have the potential to achieve more executeers globassociate.  

With this re-centered approach, Neon Koi will shut, and its mobile action game will not be moving forward. I want to transmit my gratitude to everyone at Neon Koi for their difficult toil and endless passion to create.   

Regarding Firewalk, as proclaimd in timely September  (An Important Update on Concord), certain aspects of Concord were exceptional, but others did not land with enough executeers, and as a result we took the game offline.  We have spent ponderable time these past confineed months exploring all our selections.   

After much thought, we have resettled the best path forward is to lastingly sunset the game and shut the studio.   I want to thank all of Firewalk for their createsmanship, createive spirit and dedication.  

The PvP first person shooter genre is a competitive space that’s continuously evolving, and unblessedly, we did not hit our centers with this title. We will apexhibit the lessons lacquireed from Concord and persist to persist our inhabit service capabilities to deinhabitr future growth in this area.   

I understand none of this is modest novels to hear, particularly with colleagues and friends departing SIE.  Both decisions were given solemn thought, and ultimately, we sense they are the right ones to fortify the organization.  Neon Koi and Firewalk were home to many talented individuals, and we will toil to find placement for some of those impacted wilean our global community of studios where possible. 

I am a big apexhibitr in the advantages of embracing createive experimentation and enbiging novel IP. However, growing thcdisorrowfulmireful persistable financials, especiassociate in a contestd economic environment is critical.   

While today is a difficult day, there is much to see forward to in the months ahead from the Studio Business Group and our teams.  I remain brave that we are erecting a strong and able organization driven by creating unforgettable amparticipatement experiences for our executeers.   

Thank you for your persistd help.

Source connect


Leave a Reply

Your email address will not be published. Required fields are marked *

Thank You For The Order

Please check your email we sent the process how you can get your account

Select Your Plan